It may look like chaos, but to the chagrin of some of our skaters, we do have some rules to play by. Penalties are classified as "minor" or "major" based upon the effect of the penalty on the game. A major penalty or accumulating 4 minor penalties will earn a roller girl a trip to the penalty box to cool her wheels for 1 minute. Want to know what that ref is calling? Click the links below to view the official referee hand signals. Want the complete rules of the game? Click the link below to view the most recent WFTDA ruleset. .................................................... »WFTDA hand signals | WFTDA ruleset
Video Tutorials
.................................................... »video courtesy of Hammer City Roller Girls | Derby News Network
A bout consists of 60 minutes of play, in two 30 minute periods. Each period is comprised of an unlimited number of jams which can last up to 2 minutes. Between jams, skaters have only 30 seconds to line up for the next jam. Each team can have no more than five skaters on the track at any one time; a pivot, three blockers and a jammer. It is common for teams to skate with fewer, as a result of penalties.
The jammer is identified by the helmet cover with the star. Typically fast and agile, she's her teams point scorer. She scores points by passing opponents legally and in-bounds.
The pivot is identified by the striped helmet cover. Typically patrolling the front of the pack, the pivot acts as the team's pacesetter and the last line of defense. Pivots often act as team leaders, responsible for calling out plays on a moment's notice. Occasionally, pivots can even take over the jammer position if the jammer "passes the star".
Blockers wear no helmet covers. Blockers play a vital role, helping their jammer get through the pack while simultaneously working to block the progress of the opposing team's jammer.